Editado: Vi isso em outra notícia: Team Fortress 2 está sendo vendido pela metade do preço no Steam durante esse final de semana.
Sério,
NÃO EXISTE DESCULPA PRA NÃO COMPRAR ESSE JOGO POR +- R$ 17,00. Você gasta mais que isso pra comer um sanduíche e fritas no McDonalds, e eu DUVIDO que você tenha a chance de explodir, esfaquear e metralhar mais gente no McDonalds do que no TF2!
http://store.steampowered.com/app/440/ Saiu o update! Soldier ganhou! E teve muitas outras surpresas agradáveis nas novidades!
Abaixo meus destaques:
Team Fortress 2
New ContentAdded new control point map Gorge
Added new capture the flag map Double Cross
Added item crafting
Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info)
Added headshot death animations
Added more backstab animationsSoldierAdded 35 new Soldier achievements
Added 4 new Soldier items
Added new Soldier Domination lines
DemomanAdded 35 new Demoman achievements
Added 3 new Demoman items
Added new Demoman Domination lines
SpyNow pretends to be carrying the weapons & wearables of the target he's disguised asMoved the Spy's camera-beard to the Misc loadout slot so he can equip it with a hat
ScoutThe Sandman now only stuns on a max range hit (when you hear the cheering)
All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them)Minor changesAdded new options to the Multiplayer->Advanced dialog:
Combat text, which displays damage amounts you do to enemies.
Medic auto caller, which automatically shows you nearby friends at low health.
Heal target marker, which better highlights the target your medigun is locked onto.Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.
Fixed being able to affect friendly pipes with airblast (they would unstick)
Added recharge sound to abilities with a recharge bar
Fixed attachable wearables not staying on ragdolls
Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches
Added jiggle bones for Pyro's chicken hat
Added 2 new game startup songs
Community Mapmaker requestsImplemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented)
Added "SetDispenserLevel" input to cart dispenser (1, 2, or 3)